Texture(const char *image, GLenum texType, GLuint slot, GLenum format, GLenum pixelType)
Definition Texture.cpp:3
void bind()
Definition Texture.cpp:35
void unbind()
Definition Texture.cpp:41
void texUnit(Shader *shader, const char *uniform, GLuint unit)
Definition Texture.cpp:28
void cleanup()
Definition Texture.cpp:46