BMC Engine v1.0.0
An open-source game engine powered by C and C++
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#include <DebugUtil.h>
Static Public Attributes | |
static bool | useAntiAliasing = true |
static float | renderScale = 1.0f |
static float | camSpeed = 0.012f |
static float | camSensitivity = 365.5f |
static float | camFOV = 120.0f |
The configuration set by the debugger.
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inlinestatic |
The field of view for the camera.
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inlinestatic |
Camera rotation sensitivity.
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inlinestatic |
The speed of camera movement.
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inlinestatic |
All vertex coordinates will be multiplied by this value.
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inlinestatic |
Should the renderer use antialiasing?