BMC Engine v1.0.0
An open-source game engine powered by C and C++
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DebugUtil Class Reference

#include <DebugUtil.h>

Public Member Functions

 DebugUtil (GLFWwindow *window)
 
 ~DebugUtil ()
 
void draw ()
 

Detailed Description

The utility used for debugging & experimentation. Enabled with the –debug (-d) launch argument or when the engine is a debug build.

Constructor & Destructor Documentation

◆ DebugUtil()

DebugUtil::DebugUtil ( GLFWwindow * window)

Creates the utility

Parameters
windowThe GLFWwindow* used for ImGui.

◆ ~DebugUtil()

DebugUtil::~DebugUtil ( )

Shutdown & destroy ImGui.

Member Function Documentation

◆ draw()

void DebugUtil::draw ( )

Draw the debugger on the screen.


The documentation for this class was generated from the following files: