BMC Engine v1.0.0
An open-source game engine powered by C and C++
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#include <DebugUtil.h>
Public Member Functions | |
DebugUtil (GLFWwindow *window) | |
~DebugUtil () | |
void | draw () |
The utility used for debugging & experimentation. Enabled with the –debug (-d) launch argument or when the engine is a debug build.
DebugUtil::DebugUtil | ( | GLFWwindow * | window | ) |
Creates the utility
window | The GLFWwindow* used for ImGui. |
DebugUtil::~DebugUtil | ( | ) |
Shutdown & destroy ImGui.
void DebugUtil::draw | ( | ) |
Draw the debugger on the screen.