BMC Engine v1.0.0
An open-source game engine powered by C and C++
Loading...
Searching...
No Matches
Shader Member List

This is the complete list of members for Shader, including all inherited members.

IDShader
setBool(const std::string &name, bool value) constShader
setFloat(const std::string &name, float value) constShader
setInt(const std::string &name, int value) constShader
setMat4(const std::string &name, glm::mat4 value) constShader
setVec3(const std::string &name, glm::vec3 value) constShader
setVec4(const std::string &name, glm::vec4 value) constShader
Shader(const char *vertexPath, const char *fragmentPath)Shader
use()Shader
vertexAttribPointer(int index, int length, int type, int totalSize)Shader