BMC Engine
v1.0.0
An open-source game engine powered by C and C++
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BMC-ENGINE
main.h
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#ifndef MAIN_H
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#define MAIN_H
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// Builtin C++
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#include <iostream>
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#include <cstring>
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#include <sstream>
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// Rendering
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#include "glad/glad.h"
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#include "GLFW/glfw3.h"
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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// My classes
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#include "rendering/debugger/Styling.h"
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#include "rendering/debugger/DebugUtil.h"
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#include "rendering/graphics/Texture.h"
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#include "rendering/graphics/Camera.h"
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#include "rendering/graphics/buffers/VAO.h"
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#include "rendering/graphics/buffers/VBO.h"
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#include "rendering/graphics/buffers/EBO.h"
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#include "rendering/shaders/Shader.h"
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#include "rendering/model/Generators.h"
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#include "rendering/window/Window.h"
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#include "files/FileReader.h"
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#include "classes/lang/Translator.h"
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#include "main-class.h"
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// stb
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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#endif
// MAIN_H
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