BMC Engine v1.0.0
An open-source game engine powered by C and C++
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VAO Class Reference

#include <VAO.h>

Public Member Functions

 VAO ()
 
void bind ()
 
void unbind ()
 
void cleanup ()
 

Public Attributes

GLuint id
 

Detailed Description

Vertex array object

Constructor & Destructor Documentation

◆ VAO()

VAO::VAO ( )

Create the VAO.

Member Function Documentation

◆ bind()

void VAO::bind ( )

Bind the VAO buffer.

◆ cleanup()

void VAO::cleanup ( )

Delete the VAO buffer.

◆ unbind()

void VAO::unbind ( )

Unbind the VAO buffer.

Member Data Documentation

◆ id

GLuint VAO::id

The ID to store the VAO to.


The documentation for this class was generated from the following files: