BMC Engine v1.0.0
An open-source game engine powered by C and C++
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#include <Vector.h>
Public Member Functions | |
Vector3 (int x, int y, int z) | |
Vector3 (int xyz) | |
Vector3 () | |
Public Attributes | |
int | x |
int | y |
int | z |
Three-component vector (X/Y/Z)
Vector3::Vector3 | ( | int | x, |
int | y, | ||
int | z ) |
Vector3::Vector3 | ( | int | xyz | ) |
Vector3::Vector3 | ( | ) |
Create a blank Vector3, with X/Y/Z = 0.
int Vector3::x |
The X coordinate of the Vector3
int Vector3::y |
The Y coordinate of the Vector3
int Vector3::z |
The Z coordinate of the Vector3