BMC Engine
v1.0.0
An open-source game engine powered by C and C++
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Here is a list of all documented variables with links to the class documentation for each member:
cameraMatrix :
Camera
camFOV :
DebugSettings
camSensitivity :
DebugSettings
camSpeed :
DebugSettings
firstClick :
Camera
ID :
Shader
,
Texture
id :
EBO
,
VAO
,
VBO
locale :
main
orientation :
Camera
position :
Camera
renderScale :
DebugSettings
sensitivity :
Camera
speed :
Camera
translator :
main
type :
Texture
unit :
Texture
up :
Camera
useAntiAliasing :
DebugSettings
winHeight :
Camera
winWidth :
Camera
x :
Vector2
,
Vector3
y :
Vector2
,
Vector3
z :
Vector3
Generated by
1.11.0